Retired Regional Scenarios
Terug
Year 2
SND2-01 United We Stand
by Pierre van Rooden
Another wave of banditry is plaguing the county of Pelsand. No caravan seems safe. No home secure. And while the authorities of New Keep are buying grain cheap from farmers that do not dare risk to lose their cargo, a small group of peasant unite to fight those that destroy their crops. They can do with a bit of help.
An adventure for characters level 1-6. Part one of the Blood of Aerdy Cycle.
SND2-02 Blood of Innocence
by Pieter Sleijpen
A new year has started and as usual the counts of Sunndi have traveled to Pitchfield to attend the first meeting of the Congress of Lords in this year. To garner support from their peers and even the populace for new plans, the various political factions organize festivities and meetings. Then, in broad daylight, the leader of the League is kidnapped. Will you prevail and keep Sunndi a player in the international politics of the Iron League?
An adventure for characters level 1-6.
Year 3
SND3-01 Harvest Time
by Maya Deva Kniese
The first of the defensive keeps King Hazendel ordered build along the border of the Vast Swamp is ready, and people will soon celebrate this with a great harvest festival. But distressing signs are found when people go missing even before the festival starts.
An adventure for characters level 1-8. Part one of When the Wind Blows. This is a Royal Warden of the Vast Swamp Scenario.
SND3-02 Murky Waters
by Pieter Sleijpen
There is always trouble afoot at the border region with the Vast Swamp and rumours of undead raiders are drawing you to Nondrinn. For safety you join a trading caravan that is headed in the same direction, but can safety in number protect you this close to the Vast Swamp?
An adventure for APL 2-8.
SND3-03 The Monster in the Hills
by Ralf Zuiderhoek
A monster has been sighted in the Hollow Highlands. Folk bar their doors and have mobilised the militia. Will the heroes be able to hunt down this creature and protect the inhabitants of the area?
An adventure for APL 2-8.
Retired Meta Regional Scenarios
Year 3
TSS3-01 Stonecunning
by Pierre van Rooden
Six years ago, the home of Valthen Stoneheart in the Iron Hills was razed by a small band of invaders; little has since been heard or seen in the region of his lair... Now, a ship of the Scarlet Sign has been spotted near the Azure Coast. What has peaked the interest of the Brotherhood? And what will be the consequences for the Iron League? It's for the heroes to find out... without getting caught!
A meta-regional one-round module for APLs 2-8
TSS3-02 Legacy of Madness
by Creighton Broadhurst
From once-proud Rauxes rises a dark legacy gifted to Ahlissa by Ivid himself. A missing peasant girl last seen in the dreary village of Barllich draws our heroes into the machinations of one whose vengeance is eternal. Ahlissa's fate hangs in the balance by the banks of the Arisum, awaiting Istus knows what...
A continuous two-round meta-regional module for APLs 2-10. Part one of Shadows of Empire Cycle.
TSS3-04 The Glory of Times Past
by Dr Nigal Rainer
A troupe of travelling entertainers comes to the city of Innspa, preparing to re-enact some of the most important battles in Aerdy history in a thrilling spectacle. But someone among their number seems to be hunted by deadly assassins.
A meta-regional one-round module for APLs 2-8.
TSS3-05 For the Families Honour
by Karl Goodjohn
A simple mission to carry a scroll from Irongate to Silvervale in Onnwal, but is anything ever simple when you have to travel through the headlands and into Onnwal.
A meta-regional one-round module for APLs 2-8.
TSS3-06 The Prisoner
by Pieter Sleijpen
A night in the Hollow Highlands is disturbed by the sudden arrival of what appears to be an escaped slave, raving and delirious. Is he really what he seems or merely a lunatic on the run? What events will be set into motion by his appearance and who are "the others" of which he speaks?
An adventure for APLs 2 - 10
TSS3-07?? Redemption
by Keith McAleer
Release date unknown
Retired Adaptable Scenarios
ADP2-01 Descent Into Darkness
by Neil Ikerd
Undead are attacking farmsteads. The farmers speak of a mysterious Man In Black. A crippled wizard seeks the party's help in recovering a family heirloom from the bottom of a wartime resistance base. What evil lies within the old base, and can you survive it? An adventure for characters level 3-8.
No adaptation sheet available yet
ADP2-02 Scent of a Demon
by Nicholas Tulach
Hot on the trail of Nzevorikin, you are called upon to investigate some hideous crimes. Can you follow the trail of carnage and root out the unspeakable presence in this town? Part 2 of the "Your Worst Nightmare" series. An adventure for characters level 3-8.
The Sunndi adaptation sheet sets this adventure in Axebjerg.
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